Current News:

8/3/2014: Finally got around to fixing the link to my SA:D Trainer. Link: http://www.mediafire.com/download/s3oxgc72ic4rys6/SAD_Hack.zip

5/3/2013: Posted a video on the development of the SAD hack. Watch it below. Enjoy it. Things on premium will be posted soon.

4/28/2013: Started developing a new SAD hack. Final one. Details in post called "Updates!! :D". Also, I started a new code pasting service. It's at http://pasteitz.comze.com/ . I programmed the website myself.

Sunday, June 2, 2013

Stick Arena Dimensions Trainer coming out today!!

As of June 2, 2012 4:00 PM EST, my trainer will come out TODAY. It has 1 more thing that needs to be done and it will be released!!!! (YAY!!!!!)

Also, there will some things to get PREMIUM FOR FREE!!!!!!!! 
This includes a daily spin that will be released soon and a lottery that will be released soon as well. I'm almost done the Daily Spin, so you'll get premium for free if you win.

I won't release the details for the lottery, but it's coming soon.

FOR THE FIRST WEEK OF PREMIUM, PREMIUM WILL COST ONLY $1!!!!!!!!
That's because I made you wait a LOOOOOOOOOOOONG time. 

For some clarification, a variable scanner allows you to get variables in a game. For those of you who don't know what a variable is:

In computer programming, a variable is a storage location and an associated symbolic name (an identifier) which contains some known or unknown quantity or information, a value. The variable name is the usual way to reference the stored value; this separation of name and content allows the name to be used independently of the exact information it represents. The identifier in computer source code can be bound to a value during run time, and the value of the variable may thus change during the course of program execution. Variables in programming may not directly correspond to the concept of variables in mathematics. The value of a computing variable is not necessarily part of an equationor formula as in mathematics. In computing, a variable may be employed in a repetitive process: assigned a value in one place, then used elsewhere, then reassigned a new value and used again in the same way (see iteration). Variables in computer programming are frequently given long names to make them relatively descriptive of their use, whereas variables in mathematics often have terse, one- or two-character names for brevity in transcription and manipulation.
They are also used in trainer makers to make hacks.(Yeah, you can make your own Stick Arena hack!!)

Reasons for the long wait:
-Went to the hospital yesterday for severe sickness.(5%)[1]
-Personal Issues.(50%)[10]
-Family Issues.(5%)[1]
-School(30%)[9]
-Laziness(10%)[5]

The percentages mean how much it made me useless while the numbers mean how much it lasted from 0-10, 10 being very long.

No comments:

Post a Comment